Source code for embodichain_tasks.locomotion.velocity.g1_flat
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"""Unitree G1 flat-ground velocity task."""
from __future__ import annotations
import torch
from embodichain.lab.gym.utils.registration import register_env
from ._embodichain import EmbodiChainVelocityEnv
from .contracts._reward_terms import corrupt_actor_observation
from .contracts.g1.config import load_config
from .contracts.g1.mdp import (
G1State,
build_observations,
compute_rewards,
compute_termination,
)
__all__ = ["UnitreeG1FlatEnv"]
_CONFIG = load_config()
[docs]
@register_env(
"UnitreeG1FlatRL-v1",
max_episode_steps=_CONFIG.max_episode_steps,
override=True,
supports_rl=True,
)
class UnitreeG1FlatEnv(EmbodiChainVelocityEnv):
"""Track planar velocity commands with the 29-DOF G1 model."""
velocity_task_config = _CONFIG
state_type = G1State
build_observations_fn = staticmethod(build_observations)
compute_rewards_fn = staticmethod(compute_rewards)
compute_termination_fn = staticmethod(compute_termination)
foot_link_names = ("left_ankle_roll_link", "right_ankle_roll_link")
foot_offsets = ((0.04, 0.0, -0.035), (0.04, 0.0, -0.035))
orientation_link_name = "torso_link"
[docs]
@staticmethod
def corrupt_actor_fn(
actor: torch.Tensor, generator: torch.Generator
) -> torch.Tensor:
"""Apply the task-defined actor observation noise.
Args:
actor: Actor observation tensor to corrupt in place.
generator: Random generator used to sample the task noise or delays.
Returns:
The actor observation tensor after adding the configured noise.
"""
return corrupt_actor_observation(
_CONFIG.data, _CONFIG.action_dim, actor, generator
)