Rendering

Contents

Rendering#

This section documents EmbodiChain’s rendering configuration and the advanced features provided by the DexSim renderer. The simulation manager owns the rendering lifecycle, while these pages describe renderer selection, image quality, DLSS, and related performance trade-offs.

Start with Rendering Configuration for common RenderCfg options. Use NVIDIA DLSS for NVIDIA DLSS behavior and temporal-rendering settings.

See also#