Source code for embodichain_tasks.locomotion.managers.observations
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"""Observation functors for native locomotion environments."""
from __future__ import annotations
from typing import TYPE_CHECKING
import torch
from embodichain.lab.sim.types import EnvObs
if TYPE_CHECKING:
from embodichain.lab.gym.envs import EmbodiedEnv
__all__ = ["velocity_locomotion_observation"]
[docs]
def velocity_locomotion_observation(
env: EmbodiedEnv,
obs: EnvObs,
privileged: bool = False,
enable_corruption: bool = False,
) -> torch.Tensor:
"""Return the task-owned actor or privileged critic observation.
Args:
env: Environment providing the task state and robot.
obs: Observation-manager input; the task builds its own observation tensors.
privileged: Return the critic observation when true, otherwise the actor observation.
enable_corruption: Request the task-defined observation noise.
Returns:
The selected actor or privileged critic tensor.
"""
build = getattr(env, "build_velocity_locomotion_observations", None)
if not callable(build):
raise TypeError(
"velocity_locomotion_observation requires an environment that "
"implements build_velocity_locomotion_observations()."
)
actor, critic = build(enable_corruption=enable_corruption)
return critic if privileged else actor