Source code for embodichain.lab.sim.atomic_actions.primitives.press

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"""Press atomic action implementation."""

from __future__ import annotations

import math
from dataclasses import dataclass
from typing import ClassVar

import torch

from embodichain.lab.sim.atomic_actions.primitives._helpers import arm_qpos_from_state
from embodichain.lab.sim.atomic_actions.affordance import PressAffordance
from embodichain.lab.sim.atomic_actions.bindings import JointPositionTarget
from embodichain.lab.sim.atomic_actions.control import (
    GRASP_COMMAND,
    JointPositionCommand,
)
from embodichain.lab.sim.atomic_actions.core import AtomicAction, ObjectSemantics
from embodichain.lab.sim.atomic_actions.effects import StateDelta
from embodichain.lab.sim.atomic_actions.goals import (
    ObjectActionGoal,
    PoseGoalValue,
    resolve_pose_goal,
    validate_pose_goal,
)
from embodichain.lab.sim.atomic_actions.invocation import (
    ActionOptions,
    ResolvedActionRequest,
)
from embodichain.lab.sim.atomic_actions.plans import ActionPlan, TimedTrajectory
from embodichain.lab.sim.atomic_actions.requirements import (
    CARTESIAN_POSE_CAPABILITY,
    FORWARD_KINEMATICS_CAPABILITY,
    SkillBindingContract,
)
from embodichain.utils.math import get_relative_rotation
from embodichain.lab.sim.atomic_actions.state import PlanningContext
from embodichain.lab.sim.atomic_actions.trajectory_ops import (
    axis_translation_keyframes,
    build_pose_plan_states,
    interpolate_hand_qpos,
    resolve_pose_target,
    translate_pose_world,
)
from embodichain.lab.sim.atomic_actions.primitives._binding_contracts import (
    make_manipulation_slot,
)


[docs] @dataclass(frozen=True, slots=True, eq=False) class PressGoal(ObjectActionGoal): """Target object described by a press affordance.""" target_pose: PoseGoalValue """Target pose snapshot or late-bound stable scene-entity reference.""" def __post_init__(self) -> None: ObjectActionGoal.__post_init__(self) validate_pose_goal(self.target_pose, "target_pose", allow_waypoints=False)
[docs] @dataclass(frozen=True, slots=True, eq=False) class PressOptions(ActionOptions): """Per-invocation pressing behavior.""" hand_interp_steps: int = 5 """Number of waypoints used to close the hand.""" approach_distance: float = 0.1 """Distance from the press position opposite the press direction.""" press_distance: float = 0.05 """Distance traveled into the target along its press axis.""" press_position: tuple[float, float, float] | None = None """Optional local-frame position overriding the affordance press position.""" def __post_init__(self) -> None: if self.hand_interp_steps < 1: raise ValueError("hand_interp_steps must be at least 1.") if not math.isfinite(self.approach_distance): raise ValueError("approach_distance must be finite.") if self.approach_distance < 0.0: raise ValueError("approach_distance must be non-negative.") if not math.isfinite(self.press_distance): raise ValueError("press_distance must be finite.") if self.press_distance <= 0.0: raise ValueError("press_distance must be positive.") if self.press_position is not None: position = torch.as_tensor(self.press_position, dtype=torch.float32) if position.shape != (3,) or not torch.isfinite(position).all(): raise ValueError("press_position must be a finite (x, y, z) tuple.") object.__setattr__( self, "press_position", tuple(float(component) for component in position), )
[docs] class Press(AtomicAction[PressGoal, PressOptions]): """Open-loop motion primitive that approaches, presses, and retracts.""" skill_id: ClassVar[str] = "press" GoalType: ClassVar[type] = PressGoal OptionsType: ClassVar[type] = PressOptions open_loop: ClassVar[bool] = True binding_contract: ClassVar[SkillBindingContract] = SkillBindingContract( slots=( make_manipulation_slot( "primary", motion_capabilities=frozenset( { CARTESIAN_POSE_CAPABILITY, FORWARD_KINEMATICS_CAPABILITY, } ), grasp_commands={GRASP_COMMAND: JointPositionCommand}, ), ), ) def _on_bind(self) -> None: """Resolve dimensions owned by the engine's robot.""" self.num_envs = self.robot.get_qpos().shape[0] self.robot_dof = self.robot.dof def _find_symmetric_nearest_xpos( self, target_xpos: torch.Tensor, reference_xpos: torch.Tensor ) -> torch.Tensor: """Find the nearest symmetric pose to the reference pose.""" symmetric_xpos = target_xpos.clone() symmetric_xpos[:, :3, 0] = -symmetric_xpos[:, :3, 0] symmetric_xpos[:, :3, 1] = -symmetric_xpos[:, :3, 1] angle_a = get_relative_rotation( reference_xpos[:, :3, :3], target_xpos[:, :3, :3] ) angle_b = get_relative_rotation( reference_xpos[:, :3, :3], symmetric_xpos[:, :3, :3] ) choose_target = (angle_a < angle_b)[..., None, None] target_xpos = torch.where(choose_target, target_xpos, symmetric_xpos) return target_xpos def _plan( self, request: ResolvedActionRequest[PressGoal, PressOptions], context: PlanningContext, ) -> ActionPlan: """Plan close, approach, press, and retract without stepping simulation.""" target = self.require_goal(request) affordance = self._require_press_affordance(target.semantics) options = request.skill_options interpolation_dt = context.require_control_dt() binding = request.binding motion_target = binding.endpoint("primary", "motion").require_target( JointPositionTarget ) grasp = binding.endpoint("primary", "grasp") grasp_target = grasp.require_target(JointPositionTarget) control_part = motion_target.control_part arm_joint_ids = list(motion_target.joint_ids) hand_joint_ids = list(grasp_target.joint_ids) start_arm_qpos = arm_qpos_from_state(context, arm_joint_ids) start_hand_qpos = context.last_qpos[:, hand_joint_ids] hand_grasp_qpos = grasp.joint_positions( GRASP_COMMAND, num_envs=context.batch_size, device=self.device, dtype=context.robot.qpos.dtype, ) target_pose = resolve_pose_target( resolve_pose_goal(target.target_pose, context, name="target_pose"), num_envs=self.num_envs, device=self.device, ) contact_xpos = affordance.get_press_pose( target_pose, press_position=options.press_position, ).to(device=self.device, dtype=torch.float32) contact_xpos = self._find_symmetric_nearest_xpos( contact_xpos, reference_xpos=self.robot.compute_fk( qpos=start_arm_qpos, name=control_part, to_matrix=True ), ) approach_xpos = translate_pose_world( contact_xpos, -contact_xpos[:, :3, 2] * options.approach_distance, ) pressed_xpos = translate_pose_world( contact_xpos, contact_xpos[:, :3, 2] * options.press_distance, ) n_approach, n_contact, n_press, n_retract = self._motion_segment_lengths( request.motion_policy.sample_count, options.hand_interp_steps, ) hand_close = interpolate_hand_qpos( start_hand_qpos, hand_grasp_qpos, n_waypoints=options.hand_interp_steps, ) approach_success, approach_arm = self._plan_pose_segment( approach_xpos, start_arm_qpos, control_part, request, n_approach, interpolation_dt=interpolation_dt, ) contact_keyframes = axis_translation_keyframes( approach_xpos, contact_xpos, contact_xpos[:, :3, 2], n_waypoints=n_contact - 1, ) contact_success, contact_arm = self._plan_pose_segment( contact_keyframes, approach_arm[:, -1], control_part, request, n_contact, interpolation_dt=interpolation_dt, cartesian_linear=True, ) press_keyframes = axis_translation_keyframes( contact_xpos, pressed_xpos, contact_xpos[:, :3, 2], n_waypoints=n_press - 1, ) press_success, press_arm = self._plan_pose_segment( press_keyframes, contact_arm[:, -1], control_part, request, n_press, interpolation_dt=interpolation_dt, cartesian_linear=True, ) retract_keyframes = axis_translation_keyframes( pressed_xpos, approach_xpos, contact_xpos[:, :3, 2], n_waypoints=n_retract - 1, ) retract_success, retract_arm = self._plan_pose_segment( retract_keyframes, press_arm[:, -1], control_part, request, n_retract, interpolation_dt=interpolation_dt, cartesian_linear=True, ) success = approach_success & contact_success & press_success & retract_success parts = (hand_close, approach_arm, contact_arm, press_arm, retract_arm) lengths = tuple(part.shape[1] for part in parts) full = torch.empty( (self.num_envs, sum(lengths), self.robot_dof), dtype=context.robot.qpos.dtype, device=self.device, ) full[:] = context.last_qpos.unsqueeze(1) offset = 0 stop = offset + hand_close.shape[1] full[:, offset:stop, arm_joint_ids] = start_arm_qpos.unsqueeze(1) full[:, offset:stop, hand_joint_ids] = hand_close offset = stop for arm in (approach_arm, contact_arm, press_arm, retract_arm): stop = offset + arm.shape[1] full[:, offset:stop, arm_joint_ids] = arm full[:, offset:stop, hand_joint_ids] = hand_grasp_qpos.unsqueeze(1) offset = stop return self.build_plan( request, context, success=success, trajectory=TimedTrajectory.from_uniform_step( full, env_ids=context.env_ids, step_dt=interpolation_dt, ), expected_effects=StateDelta(), segment_lengths={ "close": lengths[0], "approach": lengths[1], "contact": lengths[2], "press": lengths[3], "retract": lengths[4], }, ) @staticmethod def _require_press_affordance( semantics: ObjectSemantics, ) -> PressAffordance: affordance = semantics.affordance if not isinstance(affordance, PressAffordance): raise ValueError("Press requires a PressAffordance.") return affordance @staticmethod def _motion_segment_lengths( sample_count: int, hand_interp_steps: int, ) -> tuple[int, int, int, int]: motion_count = sample_count - hand_interp_steps if motion_count < 8: raise ValueError( "Not enough waypoints for Press. Increase sample_count or " "decrease hand_interp_steps." ) base, remainder = divmod(motion_count, 4) values = [base + (index < remainder) for index in range(4)] return values[0], values[1], values[2], values[3] def _plan_pose_segment( self, target_pose: torch.Tensor, start_qpos: torch.Tensor, control_part: str, request: ResolvedActionRequest[PressGoal, PressOptions], sample_count: int, *, interpolation_dt: float, cartesian_linear: bool = False, ) -> tuple[torch.Tensor, torch.Tensor]: result = self.motion_generator.generate( build_pose_plan_states(target_pose), options=request.motion_policy.to_motion_gen_options( start_qpos=start_qpos, control_part=control_part, sample_count=sample_count, interpolation_dt=interpolation_dt, cartesian_linear=cartesian_linear, ), ) assert isinstance(result.success, torch.Tensor) assert result.positions is not None return result.success, result.positions
__all__ = ["Press", "PressGoal", "PressOptions"]