EmbodiChain#
📘 Documentation
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EmbodiChain is an end-to-end, GPU-accelerated framework for Embodied AI. It streamlines research and development by unifying high-performance simulation, real-to-sim data pipelines, modular model architectures, and efficient training workflows. This integration enables rapid experimentation, seamless deployment of intelligent agents, and effective Sim2Real transfer for real-world robotic systems.
Note
EmbodiChain is in Alpha and under active development:
More features will be continually added in the coming months.
Since this is an early release, we welcome feedback (bug reports, feature requests, etc.) via GitHub Issues.
Key Features#
🚀 High-Fidelity GPU Simulation: Realistic physics for rigid & deformable objects, advanced ray-traced sensors, all GPU-accelerated for high-throughput batch simulation.
🤖 Unified Robot Learning Environment: Standardized interfaces for Imitation Learning, Reinforcement Learning, and more.
📊 Scalable Data Pipeline: Automated data collection, efficient processing, and large-scale generation for model training.
âš¡ Efficient Training & Evaluation: Online data streaming, parallel environment rollouts, and modern training paradigms.
🧩 Modular & Extensible: Easily integrate new robots, environments, and learning algorithms.
Getting Started#
To get started with EmbodiChain, follow these steps:
Citation#
If you use EmbodiChain in your research, please cite:
@misc{EmbodiChain,
author = {EmbodiChain Developers},
title = {EmbodiChain: An end-to-end, GPU-accelerated, and modular platform for building generalized Embodied Intelligence.},
month = {November},
year = {2025},
url = {https://github.com/DexForce/EmbodiChain}
}